[Bug 13335] Wine virtual memory exhaustion causing OpenGL crashes / slowdowns

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 13 14:53:06 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=13335





--- Comment #190 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-05-13 14:53:05 ---
You could try to work around bug 22029 if you set the OffscreenRenderingMode
(see http://wiki.winehq.org/UsefulRegistryKeys) to backbuffer. Hopefully the
game works then. You might encounter some rendering issues but perhaps you can
reproduce the issue.

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