[Bug 20236] Sacred 1 crashes when loading a game
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 16 03:55:30 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=20236
--- Comment #9 from Stefan Dösinger <stefandoesinger at gmx.at> 2010-05-16 03:55:28 ---
Ah, that makes more sense now. I guess the game has an exception handler that
sees the failed assertion in the driver, tries to handle it, and fails. Thus
the crash inside the game.
I suspect the driver is running out of fragment program constants. Can you make
a +d3d_shader log? Maybe it is a genuine driver bug, but maybe we can optimize
shaders a little bit.
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