[Bug 22684] Jedi Knight: Dark Forces II screen flips when picking up an item

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 17 17:36:23 CDT 2010


--- Comment #10 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-05-17 17:36:22 ---
The issue is read_from_framebuffer_texture which doesn't flip the front buffer
contents on read back. There is a comment as well which mentions that this
specific case should be avoided and that it is unimplemented. I should think
what should be done about it. The fun is that FBOs are useless (we need a RGBA
-> A download).

I'm not sure how I should fix it yet. In case of hw accelerated 8-bit
conversion the only thing really needed is a palette refresh. The whole
download step is not really needed assuming the texture is up to date
(apparently it isn't else this issue wouldn't be around).

Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.

More information about the wine-bugs mailing list