[Bug 22031] Age Of Empires III: Sound is muted once the game is started

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 19 06:45:19 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22031





--- Comment #10 from Maarten Lankhorst <m.b.lankhorst at gmail.com>  2010-05-19 06:45:17 ---
Can you add a +devenum,+dsound,+wave,+winmm for the non-working version?

Also, please attach the same logs for the working version, git checkout
4f4dd855c47cca17d4b750ca118826614afdc20c^ dlls/winmm/lolvldrv.c
dlls/winmm/winmm.c dlls/winmm/winemm.h should give you those winmm files from
right before the commits, git checkout HEAD (those files) will undo it.

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