[Bug 22558] Harbinger (demo) graphical issue: green artefacts around objects

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 20 09:02:14 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22558





--- Comment #13 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-05-20 09:02:13 ---
The game seems to be using WINED3DFMT_B8G8R8A8_UNORM textures and has a color
key set on it with green and alpha at 0xff. I don't know much about classic D3D
but I think it doesn't make much sense to set a color key when you have alpha.
The code in state.c has various pieces of code to get color keying working. I
have the feeling something is wrong there (there are a lot of comments on what
piece helps which game). I would have to ask Stefan if he has a suggestion.

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