[Bug 7585] Thief: the dark project hangs on 'esc' keypress in game if X in 24bpp mode

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 22 13:17:06 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=7585





--- Comment #57 from Michael <michael-a-matthews at live.com>  2010-05-22 13:17:05 ---
I gave up on regression testing for the moment. Current git (1.2 rc1) compiled
and ran fine; I rm .wine and reinstalled the game, the game crashes on load.
1.2 rc1 from the PPA (with its .wine restored) works fine. :confused:

Reverting to 1.2 rc1 from the PPA (with its old .wine), I switched the registry
key OffscreenRenderingMode to backbuffer. This fixed the crashes when accessing
the menus.

Output:

$ bash run-thief
fixme:win:EnumDisplayDevicesW ((null),0,0x32f5d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f508,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f280,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f49c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f494,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window
0x50084, but another style (90000000, 00000008) is already stored.
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:swapchain_setup_fullscreen_window Changing the window style for window
0x50084, but another style (90080000, 00000008) is already stored.
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet

Either the opengl or gdi renderer works now, but opengl+backbuffer drops to < 1
fps in-game whereas gdi+backbuffer seems playable in-game.

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