[Bug 25020] New: Mass Effect 2: intro movie audio/video out of sync

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 3 21:46:04 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=25020

           Summary: Mass Effect 2: intro movie audio/video out of sync
           Product: Wine
           Version: 1.3.6
          Platform: x86
               URL: http://masseffect.bioware.com/cdn/A/ME2_DEMO/MassEffec
                    t2DemoEN.exe
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com
                CC: dank at kegel.com
            Blocks: 23218


Install the demo (wisotool masseffect2_demo will do as well). Run, start a new
game. Watch the intro video on non-geforce 300 hardware (see bug 24985), and be
sure sound is enabled/speakers are on. The audio/video quickly get out of sync.

This may be what's causing bug 23218, so marking it as blocking that.

Terminal doesn't show much, but for completeness, it's:
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:imm:ImmReleaseContext (0x60056, 0x12f3f8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x18fdd9c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x18fdc60,0x00000000), stub!
err:d3d:context_create Failed to retrieve a device context.
err:d3d:swapchain_create_context_for_thread Failed to create a new context for
the swapchain

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