[Bug 24478] Fallout 3 no background music
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 4 22:24:35 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24478
--- Comment #11 from Erich Hoover <ehoover at mines.edu> 2010-11-04 22:24:35 CDT ---
(In reply to comment #10)
> Follow-up: If I manually edit pin.c and move "#include "config.h"" to the very
> top of the list of #include lines then this patch compiles successfully.
> Previously there were several other #include lines ahead of it.
Yeah, a recent change broke that - it'll be fixed before I submit.
> Unfortunately I still hear no background music of any kind (neither opening
> screen, nor in-game radio stations [other than speech]) in Fallout: New Vegas.
> I was hoping it would work for me because New Vegas uses the same basic engine
> as Fallout 3. The game is otherwise fully playable and stable, even for hours
> at a time, once it loads.
Have you compiled patches before? Did you try with F3 (I do not yet own F:NV)?
I know that I sometimes forget to open a new terminal sometimes after
compiling Wine from source. You can test that the correct version of Wine is
being used by executing "which wine" from a terminal, when you compile Wine
yourself it should return "/usr/local/bin/wine" whereas a "release" build will
report "/usr/bin/wine".
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