[Bug 9297] all screen resolutions but 600x480 crash PES4 demo

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 6 08:58:26 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=9297

--- Comment #9 from joaopa <jeremielapuree at yahoo.fr> 2010-11-06 08:58:25 CDT ---
Created an attachment (id=31751)
 --> (http://bugs.winehq.org/attachment.cgi?id=31751)
New crash log

Now crash log changed a lot in comparison with  the previous one. Demo crashes
in the following line 

static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) {
    IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;

    TRACE("iface %p.\n", iface);

    if (This->forwardReference) {
        /* Forward refcounting */
        TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
        _______________________________________________
        return IUnknown_AddRef(This->forwardReference);
        ________________________________________________

in the file d3d8/surface.c

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