[Bug 22617] Texture Problems in Battlefield Bad Company 2

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 6 20:47:47 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22617

--- Comment #27 from rocko <rockorequin at hotmail.com> 2010-11-06 20:47:46 CDT ---
Created an attachment (id=31765)
 --> (http://bugs.winehq.org/attachment.cgi?id=31765)
log output from almost working version

Here is a log output. wine can't find the DF24, R2VB, or NULL formats, but from
reading the PDF it looks like these are ATI-only extensions that shouldn't
affect running the game on an nvidia system.

The graphics problems are inconsistent. After I changed the graphics quality
from low to medium, my gun rendered correctly for a time, though now it is
always transparent. But there are other (random) glitches, whereby one or more
untextured polygons sometimes get drawn (up to 3/4 of the screen can be
filled). I have seen these kinds of glitches before in Call of Duty and it was
an nvidia driver problem, but that problem was fixed a long time ago (I'm using
the current nvidia 260.19.12 driver).

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