[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 7 03:37:09 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24928

--- Comment #16 from James Christie <james.aaron.christie at gmail.com> 2010-11-07 03:37:09 CST ---
I would like to say that on my install of window 7 I cannot discern any visual
difference between dx9 and dx11. For the maxed out water they reflect the same
things in the same manner, both produce the ripples and I can't come up with
any comparison screenshots that show any difference whatsoever. This is all
being run on a GeForce460. The same goes for the sunshafts. Try as I might I
just can't find any visual difference at all. They looks the same as the
shaders on my XP machine as well.

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