[Bug 19748] Unreal Tournament 3: Wrong Thread Problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 7 16:41:29 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=19748

Randy <cinco_flare at hotmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |cinco_flare at hotmail.com

--- Comment #13 from Randy <cinco_flare at hotmail.com> 2010-11-07 16:41:27 CST ---
The log is flooded with this in Final Fantasy XIV Retail too.  The game also
has bad performance compared to windows but that may be caused by another issue
since the benchmark for this game also has poor performance, but doesn't have
this error. Here are a few errors that also appear, though it's a bit before
the Occlusion error appears:
fixme:process:GetLogicalProcessorInformation ((nil),0x22cdd34): stub
fixme:process:GetLogicalProcessorInformation (0x22cdd5c,0x22cdd34): stub
fixme:thread:SetThreadIdealProcessor (0xd0): stub
When the game is running, it does use all four of my cores at the same time at
about 33% with some spikes here and there.

In searching Bugzilla, I found that Metro 2033 also has this error. Bug 23792

Bug 23793 - reported changing the resolution while in-game may help.

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