[Bug 24350] Lord of the Rings Online Hardware Pixel shader enabled exits the game on startup.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 11 06:40:26 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24350

dimath.online at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |dimath.online at gmail.com

--- Comment #12 from dimath.online at gmail.com 2010-11-11 06:40:25 CST ---
Trace:

fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)

fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50608.0)

fixme:msvcrt:_controlfp_s ((nil) 65536 196608) semi-stub

fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)

err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 976
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 976
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32G32_FLOAT with rendertarget
flag is not supported as FBO color attachment, and no fallback specified.
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 976
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 976
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget
flag is not supported as FBO color attachment, and no fallback specified.

fixme:d3d:check_filter Error during filtering test for format 822d, returning
no filtering
fixme:d3d:check_filter Error during filtering test for format 822f, returning
no filtering
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6b8,0x00000000), stub!
fixme:wbemprox:wbem_locator_ConnectServer 0x142108, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x32f9e0)
fixme:wbemprox:wbem_locator_ConnectServer 0x13f988, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x32f9e0)
fixme:wbemprox:wbem_locator_ConnectServer 0x13f988, L"\\\\.\\root\\cimv2",
(null), (null), (null), 0x00000000, (null), (nil), 0x32fa38)
fixme:xinput:XInputGetState (3 0x1eaea2c)

fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x41415353 (as fourcc: SSAA)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x41415353) in the
format lookup table

fixme:d3d:IWineD3DDeviceImpl_SetSoftwareVertexProcessing (0x147b68) : stub

trace:d3dx:D3DXGetShaderConstantTable (0x1ed92e0, 0x32f864): Forwarded to
D3DXGetShaderConstantTableEx
trace:d3dx:D3DXGetShaderConstantTableEx (0x1ed92e0, 0, 0x32f864)
trace:d3dx:D3DXFindShaderComment (0x1ed92e0, 42415443, 0x32f7d4, 0x32f7d0)
trace:d3dx:D3DXFindShaderComment Returning comment data at 0x1ed92ec with size
216
trace:d3dx:D3DXGetShaderConstantTableEx Creator = Microsoft (R) D3DX9 Shader
Compiler 9.15.779.0000
trace:d3dx:D3DXGetShaderConstantTableEx Version = fffe0101
trace:d3dx:D3DXGetShaderConstantTableEx Constants = 2
trace:d3dx:D3DXGetShaderConstantTableEx Target = vs_1_1
trace:d3dx:D3DXGetShaderConstantTableEx name =
c_BSVLightOriginAndExtrusionOffset
trace:d3dx:parse_ctab_constant_type class = 1, type = 3, rows = 1, columns = 4,
struct_members = 0
trace:d3dx:D3DXGetShaderConstantTableEx name = c_ModelToClipMatrix
trace:d3dx:parse_ctab_constant_type class = 3, type = 3, rows = 4, columns = 4,
struct_members = 0
trace:d3dx:ID3DXConstantTableImpl_AddRef (0x18a128)->(): AddRef from 1
trace:d3dx:ID3DXConstantTableImpl_Release (0x18a128)->(): Release from 2
trace:d3dx:ID3DXConstantTableImpl_GetDesc (0x18a128)->(0x32f87c)
trace:d3dx:ID3DXConstantTableImpl_GetConstant (0x18a128)->((nil), 0)
trace:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x18a128)->(0x1, 0x32f8a0,
0x32f870)
trace:d3dx:ID3DXConstantTableImpl_GetConstant (0x18a128)->((nil), 1)
trace:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x18a128)->(0x2, 0x32f8a0,
0x32f870)
trace:d3dx:ID3DXConstantTableImpl_Release (0x18a128)->(): Release from 1
trace:d3dx:D3DXGetShaderConstantTable (0x1d70534, 0x32f864): Forwarded to
D3DXGetShaderConstantTableEx
trace:d3dx:D3DXGetShaderConstantTableEx (0x1d70534, 0, 0x32f864)
trace:d3dx:D3DXFindShaderComment (0x1d70534, 42415443, 0x32f7d4, 0x32f7d0)
trace:d3dx:D3DXFindShaderComment Returning comment data at 0x1d70540 with size
148
trace:d3dx:D3DXGetShaderConstantTableEx Creator = Microsoft (R) D3DX9 Shader
Compiler 9.15.779.0000
trace:d3dx:D3DXGetShaderConstantTableEx Version = ffff0101
trace:d3dx:D3DXGetShaderConstantTableEx Constants = 1
trace:d3dx:D3DXGetShaderConstantTableEx Target = ps_1_1
trace:d3dx:D3DXGetShaderConstantTableEx name = c_MaterialDiffuseColor
trace:d3dx:parse_ctab_constant_type class = 1, type = 3, rows = 1, columns = 4,
struct_members = 0
trace:d3dx:ID3DXConstantTableImpl_AddRef (0x18a128)->(): AddRef from 1
trace:d3dx:ID3DXConstantTableImpl_Release (0x18a128)->(): Release from 2
trace:d3dx:ID3DXConstantTableImpl_GetDesc (0x18a128)->(0x32f87c)
trace:d3dx:ID3DXConstantTableImpl_GetConstant (0x18a128)->((nil), 0)
trace:d3dx:ID3DXConstantTableImpl_GetConstantDesc (0x18a128)->(0x1, 0x32f8a0,
0x32f870)
wine: Call from 0x7b837792 to unimplemented function
d3dx9_36.dll.D3DXGetShaderSamplers, aborting

fixme:faultrep:ReportFault 0x32f308 0x0 stub

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