[Bug 25164] New: Sound dies on video in binkplay 1.0 when mouse is moved outside window
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 14 06:35:15 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25164
Summary: Sound dies on video in binkplay 1.0 when mouse is
moved outside window
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: leighmanthegreat at hotmail.com
I have a .bik file (in this case extracted from FF8 CD)
using binkplay.exe 1.0 I run
wine start binkplay.exe Clip.bik
This starts a video playing
By default, when the cursor is moved outside the window, the video pauses and
the sound is muted. Then when the cursor is moved back inside the window, the
video resumes but the _sound does not_.
Using the binkplay.exe /J option means that the video does not pause when the
mouse is moved outside the window and in this case sound is not lost.
Terminal gives:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a518,0x15b418): stub
err:d3d:check_fbo_compat >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
Framebuffer format check @ utils.c / 1072
fixme:win:EnumDisplayDevicesW ((null),0,0x33ebf0,0x00000000), stub!
err:mmtime:TIME_MMTimeStop Timer still active?!
Please tell me what trace to provide.
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