[Bug 25199] New: Rag Doll Kung Fu crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 17 08:20:53 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25199

           Summary: Rag Doll Kung Fu crashes on startup
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com


Created an attachment (id=31993)
 --> (http://bugs.winehq.org/attachment.cgi?id=31993)
terminal output

Rag Doll Kung Fu (Steam only version) crashes during the initial loading stage.
An intro movie is playing while the game is loading, the crash happens about
halfway to the main menu and both the game and the Steam client die (they
become unresponsive).

The crash didn't happen with Wine-1.3.6. The result of the regression test:

3bbe658ef1b2a992ad44cd9503ad65889a1c6896 is the first bad commit
commit 3bbe658ef1b2a992ad44cd9503ad65889a1c6896
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Nov 11 12:39:20 2010 +0100

    wined3d: Remove some useless code.

:040000 040000 e99e2fb830912bc71b17c7d52c0ba47a91a0d90d
6652076793ba274d80db96cab11ab8aa3f58ecd8 M    dlls

The patch cannot be reverted cleanly, after
git checkout 3bbe658ef1b2a992ad44cd9503ad65889a1c6896  >> the game crashes
git reset --hard HEAD^  >> the game starts up 'normally'

Note that the initial loading sequence was not glitch-free before the
regression either: the intro movie began to play normally but after 2-3 seconds
it became extremely choppy. The console was flooded with the following message:
err:d3d_surface:surface_prepare_system_memory Surface without memory or pbo has
SFLAG_INSYSMEM set!

Fedora 14
Nvidia 7600 / driver 260.19.21

The demo of the game is Steam-only: http://store.steampowered.com/app/1002/

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