[Bug 12771] Multiple graphic problems in "The Witcher"

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 19 12:41:39 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=12771

--- Comment #31 from Emanuele <emanuele.emalele at gmail.com> 2010-11-19 12:41:38 CST ---
(In reply to comment #30)
> (In reply to comment #20)
> > I'm having the same problem as Kevin Meyer... I cannot see any of the actual
> > characters (See "what characters and creatures look like in game").  I can only
> > see things like swords, eyes, and teeth.  This happens to me immediately as the
> > game starts up, and I've been unable to progress from there.
> > 
> > Everything else appears to work well enough... I have an ATI card.
> 
> Hi,
> I've version 1.5 of the game and ATI drivers 10.10 and that game it's a mess
> with Wine 1.3.6.
> 
> No background in menu screen, but neither the screen is resetting so when you
> click on an option the new screen appears directly over the old one. Any
> graphic detail doesn't go beyond Medium and the writings are misaligned. If you
> reach the new game option you'll find yourself in a world without any 3d model
> and worst of all not all the textures are in place by providing you a wonderful
> vector-like game.
> 
> Now I'll try with 16 bit mode, but any help is well appreciated: PLEASE do not
> force me to install a Windows game on Windows itself ;)

Unfortunately fglrx doesn't support 16 bit.
I have both FastTLS and backingstore enabled in my xorg.conf.

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