[Bug 24416] America's Army 3 needs msvcr80.dll._ctime64_s
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 23 14:22:39 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=24416
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Austin English <austinenglish at gmail.com> 2010-11-23 14:22:38 CST ---
Builtin msvcr80 works fine now. Msvcp80 still isn't enough, fails on
wine: Call from 0x7b8370d3 to unimplemented function
msvcp80.dll.?clear@?$basic_string at DU?$char_traits at D@std@@V?$allocator at D@2@@std@@QAEXXZ,
aborting
and according to mscodescan, may need about 95 more.
mscodescan says it may also need:
./aa3/Binaries/wxmsw28u_core_vc_custom.dll imports following stub symbols:
msvcr80:_wassert
./aa3/Binaries/FxGraphLayout.dll imports following stub symbols:
msvcr80:_fstat32
./aa3/Binaries/AA3Game.exe imports following stub symbols:
msvcr80:wctob
./aa3/Binaries/wxmsw28u_net_vc_custom.dll imports following stub symbols:
msvcr80:_wassert
./aa3/Binaries/wxmsw28u_vc_custom.dll imports following stub symbols:
msvcr80:_swprintf
msvcr80:_wassert
but the game runs fine, so those may only be needed in case of failure/for
certain features.
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