[Bug 25356] New: graphical glitches drawing gun in Battlefield 2 Bad Company

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 30 01:09:00 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25356

           Summary: graphical glitches drawing gun in Battlefield 2 Bad
                    Company
           Product: Wine
           Version: 1.3.8
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: rockorequin at hotmail.com


Created an attachment (id=32243)
 --> (http://bugs.winehq.org/attachment.cgi?id=32243)
graphical glitches drawing the gun

When BFBC2 first loads a level, or when it moves to another sublevel within a
level, it usually starts to draw random polygons (or nothing at all) instead of
the gun that the player is holding. The polygons are not necessarily related to
the position of the gun. See attached image for an example.

Changing the graphics resolution (from the options menu while in-game) fixes
the glitches until the next level or sublevel loads.

It does this with both the native and built-in DirectX drivers and with both
the nvidia 260.19.21 and 260.19.26 drivers (nvidia 8600M GT graphics card).

I posted some debug output at http://bugs.winehq.org/show_bug.cgi?id=22617 (the
attachment is http://bugs.winehq.org/attachment.cgi?id=31765) in case it helps.

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