[Bug 25356] New: graphical glitches drawing gun in Battlefield 2 Bad Company
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 30 01:09:00 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25356
Summary: graphical glitches drawing gun in Battlefield 2 Bad
Company
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: rockorequin at hotmail.com
Created an attachment (id=32243)
--> (http://bugs.winehq.org/attachment.cgi?id=32243)
graphical glitches drawing the gun
When BFBC2 first loads a level, or when it moves to another sublevel within a
level, it usually starts to draw random polygons (or nothing at all) instead of
the gun that the player is holding. The polygons are not necessarily related to
the position of the gun. See attached image for an example.
Changing the graphics resolution (from the options menu while in-game) fixes
the glitches until the next level or sublevel loads.
It does this with both the native and built-in DirectX drivers and with both
the nvidia 260.19.21 and 260.19.26 drivers (nvidia 8600M GT graphics card).
I posted some debug output at http://bugs.winehq.org/show_bug.cgi?id=22617 (the
attachment is http://bugs.winehq.org/attachment.cgi?id=31765) in case it helps.
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