[Bug 25361] New: Shatter crashes while loading a level

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 30 12:04:08 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25361

           Summary: Shatter crashes while loading a level
           Product: Wine
           Version: 1.3.8
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winex11.drv
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: julliard at winehq.org


Created an attachment (id=32258)
 --> (http://bugs.winehq.org/attachment.cgi?id=32258)
terminal output

The game (available on Steam) crashes while loading the first level. The game
starts fine, the menu works and I can start a new game. An introductory screen
is shown, then a loading screen is displayed and the crash occurs before the
actual level loaded. Tried in virtual desktop mode and in fullscreen, too.

The game worked without the issue in Wine-1.1.43.

The result of the regression test (with 3 'skipped' steps at the end):

There are only 'skip'ped commits left to test.
The first bad commit could be any of:
3044d734b1cd84746cc57ace8b79a156ea9391b1
776527f38f2ff89f354e49aa8df795440677376a
cd28e2be7c79644e02babb509247a453e0153390
eed9c63ac7650293523da5c8d067c74258568ba8
We cannot bisect more!

git checkout 9485f0b75680fc53a7218077cef417fad8a3aea2 >> no crash (the last
'good' commit)
git checkout eed9c63ac7650293523da5c8d067c74258568ba8 >> the game is broken

Author of the patches added to CC.
No demo available.

Fedora 14
Gnome-2.32.0
Xorg-1.9.1
Nvidia 7600 / driver 260.19.21

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