[Bug 24521] Civilization V eventually crashes with too many open files

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 3 08:15:24 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24521

Thomas Stromberg <thomas+wine at stromberg.org> changed:

           What    |Removed                     |Added
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                 CC|                            |thomas+wine at stromberg.org

--- Comment #8 from Thomas Stromberg <thomas+wine at stromberg.org> 2010-10-03 08:15:23 CDT ---
I've run into this a few times around Year 1848-1870 of the game, and have a
save game that can reproduce the situation reliably. As soon as the save game
is loaded, Civ 5 is using 1023 file handles, mostly of a particular directory:

wineserve  6870 tstromberg 1020r      DIR                8,2         4096   
4720131 /home/tstromberg/.wine/drive_c/windows/system32/mui
wineserve  6870 tstromberg 1021r      DIR                8,2         4096   
4720131 /home/tstromberg/.wine/drive_c/windows/system32/mui
wineserve  6870 tstromberg 1022r      DIR                8,2         4096   
4720131 /home/tstromberg/.wine/drive_c/windows/system32/mui
wineserve  6870 tstromberg 1023r      DIR                8,2         4096   
4720131 /home/tstromberg/.wine/drive_c/windows/system32/mui

I can usually reliably crash it by bombing a ship afterwards. I've seen this
bug in both wine 1.3.3 and 1.3.4, both vista and xp. Unfortunately I can't seem
to figure out how to export a save game file. 

I have found that you can work-around this bug simply by removing or renaming
the SYSTEM32\MUI directory to something else. Then Civ5 only uses 637 file
handles.

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