[Bug 13046] Intermittent audio looping in Beyond Good and Evil

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 14 08:38:41 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=13046

--- Comment #31 from athom <athomber at gmail.com> 2010-10-14 08:38:40 CDT ---
(In reply to comment #30)

Yes I get the idea of what you're saying, though it's rather technical. The
game has a hard time getting the right samplerate? I actually read the API
which described that SetFormat method of the soundbuffer class.

So if what you say is correct and indeed the cause of the sound problem
(because I'm not an expert in that area), what is it that an enduser must
concretely do in order to fix this? Because that's what we're all after of
course. I already tried to poke around with the settings, but that didn't do
anything good.

I have to note btw, that Beyond Good & Evil is a real b*tch when it comes to
compatiblity. It is my favorite game, else I wouldn't go through all of the
trouble.

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