[Bug 24064] Many steam games crash because of GameOverlayRenderer.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 14 09:49:54 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24064

Tres Finocchiaro <tres.finocchiaro at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |tres.finocchiaro at gmail.com

--- Comment #45 from Tres Finocchiaro <tres.finocchiaro at gmail.com> 2010-10-14 09:49:53 CDT ---
(In reply to comment #44)
> I had this problem ever since using wine 1.0 and almost all of the games i had,
> which are many, refused to load properly or were very slow and crashed when an
> overlay message from steam community was supposed to be displayed.
> I soon figured that disabling ingame community features in steam (there's an
> option checkbox for this) solved the issue.
> Sure this might be unrelated to this bug but could those who still experience
> problems give this a try?

Many used to have this issue you describe.

The bug described here has similar symptoms and perhaps the same cause, but
different fix.

For some reason, the GameOverlayRenderer.dll is still loading even though it
was unchecked in the Steam Enable Community In-Game setting.  The DLL override
is the best fix I have tried and overriding this DLL will make sure future
calls to this DLL do not cause a game crash, even if it was explicitly
unchecked in the steam configuration.

More specifically (from James):

> However, I decided to try disabling gameoverlayrenderer in the "libraries" tab
> of winecfg, and that works too.

> (If you don't know how to do this, go to the libraries tab, type in
> "gameoverlayrenderer" without quotes in the new override box, click add, then
> highlight the new entry, click edit, and then select "disable".


-Tres

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