[Bug 19202] eve online 100% cpu usage (frame rate limiter is not limiting anything)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 15 03:33:42 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=19202

--- Comment #38 from Renaud Chaput <renchap at gmail.com> 2010-10-15 03:33:40 CDT ---
Hi,

I know that some games will use 100% of your CPU, but it is not the case of
Eve.
Here is a screenshot of a friend's Windows process viewer running 2 Eve clients
: http://renchap.com/eve_windows_cpu.jpg

He is using a Quad core, and the 2 Eve clients uses 10 and 16% of one core.
When i played Eve on Windows some years ago, using a single-core CPU, i ran 2
Eve clients on 1 core, and the CPU was not at 100%.

This may not be a vsync problem but another one, the fact is that running Eve
under wine uses 100% CPU of one core, and running the same client on Windows
does not uses one full core.

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