[Bug 24928] WoW 4.x D3D: Water Detail and Sunshafts cannot be enabled fully in d3d9

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 28 16:33:01 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24928

--- Comment #8 from Danellos <trevor.w.philip at gmail.com> 2010-10-28 16:33:00 CDT ---
No problem

but as the blue did say, you SHOULD be able to max the settings in dx9 mode
given that you do have the correct shader model and the right extensions. This
could thus be a WINE bug.

Do note, however, that the OpenGL mode in WoW has only max support for shader
model 2, so even in Windows you can't move certain settings beyond "fair".
Sunshafts, new water, as well as shadows is also not available in OpenGL mode
for WoW Windows client. In dx9 you should be able to max out everything though,
as I just said.

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