[Bug 12051] Max Payne 2 - rendering bug, looks like wrong shadow

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 4 13:13:50 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=12051

Wylda <wylda at volny.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |wylda at volny.cz
         Resolution|                            |FIXED

--- Comment #29 from Wylda <wylda at volny.cz> 2010-09-04 13:13:49 CDT ---
(In reply to comment #27)
> Does this still happen with current git?
> ffb38da024b044b4958d21784b5cc290291883a9 in particular may have some influence
> (for better or worse).

Hi Henri, nope. I saw this issue in wine-1.1.25 and i don't see that in 1.1.30
so it looks like that you were right with your commit around 1.1.28?

Is there a way to translate the hash into wine version by simple git command?
(i mean for example 1.1.28-123-...)

Anyway this is fixed in 1.3.2 and MP2 v1.01 and i'm going to look at the demo,
if there is not a new regression ;)

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