[Bug 6971] Mouse "escapes" window or is confined to an area in the full screen program NO HACKS PLEASE

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 4 13:34:52 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=6971

--- Comment #401 from Dušan Hokův <dusan at mirc.cz> 2010-09-04 13:34:51 CDT ---
(In reply to comment #398)
> (In reply to comment #397)
> > (In reply to comment #396)
> > > (In reply to comment #395)
> > > > With wine 1.3.2 and using small change from bug 13087 comment 2 is game Hard
> > > > truck apocalypse very near to be playable. But mouselook cannot rotate 360° :-(
> > > > 
> > > > Tested on fedora 13 - Xorg 1.8.2
> > > 
> > > Have you tried "Xi2 patch with xorg bug workaround"? Comment #394 states it
> > > helps with 360° rotation.
> > 
> > Patch not helped to me. Rotation work about 200°, on the radar in game looks
> > like I can rotate from North only small to left, then look stops and to right I
> > can rotate to 190-200°, then rotation stops. Same behavior was without this
> > patch. HTA RoC have same problem.
> 
> to make xi2 patch work properly, there are a few conditions:
> 
> 1) you must have recent enough xorg (1.8 or bigger, in debian it works
> currently in testing, unstable, experimental, in ubuntu it works since lucid,
> on others: i don't know)
> 2) you must have xinput dev package installed (on debian/ubuntu: libxi-dev)
> 3) then you can apply patch to wine source, run configure, then check generated
> include/config.h and search for xinput2, it should define HAVE_XINPUT2_LIB to
> 1.
> 4) if it's 1, then wine will be built with xi2 support, you can do make, make
> install, you're done
> 
> .. and you shouldn't apply any patches for mouse warp when using xi2 and also,
> registry changes in directinput are useless and may cause problems.

Still same problem, but I made some tests with adjusting mouse sensitivity in
Hard Truck Apocalypse game. When I set highest sensitivity, cannon can rotate >
360° - looks like 2x turn around, but still stops, its impossible rotate freely
without stop. When I decrease to minimum mouse sensitivity, cannon can rotate
for example only 90°.

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