[Bug 10423] shader_glsl_lit() glitch

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 4 17:41:43 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=10423

--- Comment #19 from Wylda <wylda at volny.cz> 2010-09-04 17:41:42 CDT ---
Created an attachment (id=30561)
 --> (http://bugs.winehq.org/attachment.cgi?id=30561)
savegame


The savegame SHOULD show you the problem. Just climb up the ladder and on top
of it you should see the incorrectly-white turret...

There is one interesting thing which took me a while. I could not give you save
where you are standing in front of turret, because such save after loading show
the turret OK. The key is to start the save game below the the turret and
that's the reason you need to climb up to see the problem.

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