[Bug 10423] Painkiller Single-Player Demo #3: change in shader_glsl_lit() caused white turrets
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 4 18:03:41 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=10423
--- Comment #20 from Wylda <wylda at volny.cz> 2010-09-04 18:03:41 CDT ---
Also noticed now. When you are up and see the turret completely white, you have
a chance to jump on elevated ground. Here jump again, so you are for a short
time above the turret. It will partially lost the white and it gets partially
painted. Then running towards the turret and standing just in front of it, you
have a chance getting slightly underneath the turret. So it becomes white again
:)
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