[Bug 12051] Max Payne 2 - rendering bug, looks like wrong shadow
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 5 04:41:55 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=12051
--- Comment #32 from Tobias Jakobi <liquid.acid at gmx.net> 2010-09-05 04:41:54 CDT ---
I presume that Max Payne 2 never worked on any Mesa driver at all. I just tried
it with swrast and it crashes at the exact same position. Since swrast supports
OpenGL 2.1 this should work with MP2, so I consider it a bug in wine.
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