[Bug 24094] Baldur's Gate II doesn't like nVidia GT240

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 6 12:55:10 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24094

--- Comment #4 from Roderick Colenbrander <thunderbird2k at gmail.com> 2010-09-06 12:55:09 CDT ---
I don't think reporting the proper amount of video memory (before 128MB was
returned for your card) is the problem. It might be that the game enters a
different code path now which somehow makes gdi32 unhappy (that's where the
real issue is):
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash
err:d3d_surface:IWineD3DBaseSurfaceImpl_CreateDIBSection CreateDIBSection
failed!
err:gdi:alloc_gdi_handle out of GDI object handles, expect a crash

Due to the gdi32 issue, wined3d is not able to create a dibsection. I can't
easily say what causes this.

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