[Bug 19443] Wine itself segfaults when running Geneforge

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 8 08:59:59 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=19443

--- Comment #11 from wanderer at fastmail.fm 2010-09-08 08:59:57 CDT ---
No, this apparently no longer occurs, using git Wine as of last night. (I say
"apparently" because I'm not sure I compiled both versions of Wine the same way
- the compile from last night didn't find any OpenGL libraries, but I'm at
least 99% certain that OpenGL was included in the version which was crashing
before.)

I hadn't tested recently because there are other bugs with this game which
severely impact gameplay, to the point that it's not really worth playing; when
I filed the original bug report, I had been attempting to test to see whethre
these other bugs had been fixed, but apparently they remain unresolved even in
the additional year.

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