[Bug 22817] Perfect World International: rendering issues with some models

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 9 05:21:12 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22817

--- Comment #7 from Diogo <yogaxpto at gmail.com> 2010-09-09 05:21:11 CDT ---
(In reply to comment #6)
> > 
> > I have logged on the game, played with a character witch shows the bug only
> 
> Thank you for testing, but i am still missing info how to exactly reproduce?
> Which character(s)? Does this character show the problem imeddiately after
> showing ingame? (it's for those who never play this game and want to reproduce
> the issue)

To start the game, first I have to start a program self-called "patcher". It
assures that the version of the game is the equal to their server's version. If
it is, we can start the game; if it is not, we may let the patcher download the
necessary files in order to update.

When starting the game, we face already with a 3d view and a simple window to
log in with your own account.

After logging, you have access to a menu where you can create characters which
you may use to play in a virtual game, or to play with your already-created
characters. In order to explain what I'll be telling you next, that must be
known that Perfect World International (PWI to some), has 4 different races
with one including 2 different classes, making a total of 8 different
characters.

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