[Bug 24350] New: Lord of the Rings Online Hardware Pixel shader enabled exits the game on startup.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 10 19:05:59 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24350

           Summary: Lord of the Rings Online Hardware Pixel shader enabled
                    exits the game on startup.
           Product: Wine
           Version: 1.3.2
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: charles.tersteeg at gmail.com


before September 7th with LOTRO: Seige of Mirkwood, enabling the hardware pixel
shader allowed the following graphics: really cool transparent water and
distant character models to be seen.

after the game updated on the 8th, the hardware pixel shader needed to be
disabled else the game would exit upon startup.

with the hardware pixel shader disabled, the following negative effects are
noticed:

water is no longer transparent cool looking.
distant character models appear grey until they move closer.
upon death, the screen turns white for graphics (i've never seen this before).

i don't know how to get logs or back traces.  with some direction, i'd be happy
to add this.

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