[Bug 24350] New: Lord of the Rings Online Hardware Pixel shader enabled exits the game on startup.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 10 19:05:59 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24350
Summary: Lord of the Rings Online Hardware Pixel shader enabled
exits the game on startup.
Product: Wine
Version: 1.3.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: charles.tersteeg at gmail.com
before September 7th with LOTRO: Seige of Mirkwood, enabling the hardware pixel
shader allowed the following graphics: really cool transparent water and
distant character models to be seen.
after the game updated on the 8th, the hardware pixel shader needed to be
disabled else the game would exit upon startup.
with the hardware pixel shader disabled, the following negative effects are
noticed:
water is no longer transparent cool looking.
distant character models appear grey until they move closer.
upon death, the screen turns white for graphics (i've never seen this before).
i don't know how to get logs or back traces. with some direction, i'd be happy
to add this.
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