[Bug 3962] Ragnarok Online + private servers

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 15 06:48:11 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=3962

--- Comment #52 from Sjors Gielen <dazjorz at dazjorz.com> 2010-09-15 06:48:11 CDT ---
(In reply to comment #51)
> (In reply to comment #49)
> > Is this still an issue in current (1.1.32 or newer) wine?
> 
> Still happens in Wine 1.1.44 (on Mac OS X 10.6.4). Wireshark shows the game
> client sending packets to the wrong IP address.

Some explanation: The game actually runs on the machine of a friend of mine,
not my machine, I'm just updating the bug for him. The clientinfo.xml file
contains as a hostname "game.euphrogame.com" which resolves to the address
69.65.12.3; however, the game instead connects to the IP 97.109.101.46. On
vanilla Windows this approach works fine. There is no debugging output from
Wine or the game which could indicate failing to read a file. However, we can
see that other parts of the file are read correctly: changing, for example,
display names has a direct effect on the text in the interface of the game.

How would we proceed to debug this?

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