[Bug 24405] Midnight Club 2 runs too fast

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 15 13:29:08 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24405

James Stone <jrstone88 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|                            |INVALID

--- Comment #5 from James Stone <jrstone88 at gmail.com> 2010-09-15 13:29:07 CDT ---
(In reply to comment #4)
> (In reply to comment #2)
> > Presumably you have CPU frequency scaling enabled; does pegging the CPU to a
> > single clock speed help? If so, it's not a defect in Wine but rather an issue
> > with older games that try to time the CPU but don't account for CPU scaling.
> 
> Yes I do, retested pegging all CPU's at max frequecy and the menus still run at
> warp speed but the gameplay was now at normal speed.  Pegging the CPU's at
> auything less than max frequency caused the gameplay to run slow (menus
> unaffected).  The game doesn't run consistently under the same conditions
> though, I was able to get one lucky time with the menus and everything ran at
> the right speed.  I closed down the game and restarted under the same condition
> and everything was running too fast, and this is at the constant max CPU
> frequency!
> I'll test this game in a native windows to try and isolate the issues of
> running the game in wine under linux.

Tested on Windows Vista, same speed inconsistency showed up, not a wine bug,
closing.

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