[Bug 24417] New: America's Army 3 crashes because of d3dcompiler
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Sep 15 23:33:01 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=24417
Summary: America's Army 3 crashes because of d3dcompiler
Product: Wine
Version: 1.3.2
Platform: x86
URL: http://www.americasarmy.com/downloads/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
CC: wine-bugs at winehq.org, matteo.mystral at gmail.com
Depends on: 23660
Created an attachment (id=30782)
--> (http://bugs.winehq.org/attachment.cgi?id=30782)
+d3dcompiler trace
Terminal output is short (I trimmed a few non-related steam ones):
fixme:gameux:GameExplorerImpl_VerifyAccess stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x150dc0,0x150d30): stub
fixme:d3dcompiler:D3DCompile data 0x44ea000, data_size 528, filename (null),
defines 0x4454e20, include 0x2b7ed58, entrypoint "Main",
target "vs_3_0", sflags 0, eflags 0, shader 0x2b7ec58, error_messages 0x2b7ec78
stub!
fixme:faultrep:ReportFault 0x2b7e948 0x0 stub
err:seh:setup_exception_record stack overflow 1776 bytes in thread 0020 eip
7bc3b1c5 esp 04d30c40 stack 0x4d30000-0x4d31000-0x5030000
this is after bug 23660 was fixed, using builtin d3dx9. Crashes, but native
d3dx9 fixes it again, which leads me to believe it's in d3dcompiler...
+d3dcompiler attached
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