[Bug 24501] New: Games For Windows - Live: client doesn't start with mono

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 23 00:16:39 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24501

           Summary: Games For Windows - Live: client doesn't start with
                    mono
           Product: Wine
           Version: 1.3.3
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: enhancement
          Priority: P2
         Component: mscoree
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: austinenglish at gmail.com


It wants .Net 3.5, but that doesn't work in wine. In mono, fails with:
** (GFWLClient.exe:8): WARNING **: The following assembly referenced from
C:\Program Files\Microsoft Games for Windows - LIVE\Client\GFWLClient.exe could
not be loaded:
     Assembly:   PresentationFramework    (assemblyref_index=2)
     Version:    3.0.0.0
     Public Key: 31bf3856ad364e35
The assembly was not found in the Global Assembly Cache, a path listed in the
MONO_PATH environment variable, or in the location of the executing assembly
(C:\Program Files\Microsoft Games for Windows - LIVE\Client\).

which is WPF, and according to Mono, http://mono-project.com/WPF, they have no
plans to implement (big project, not much reward).

I'm filing a bug here mostly to collect duplicates. If a lot of duplicates show
up, perhaps Novell/Mono will change their mind...

To reproduce:
$ winetricks -q gfw mono26
$ cd .wine/drive_c/Program\ Files/Microsoft\ Games\ for\ Windows\ -\
LIVE\Client
$ wine GFWLClient.exe

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