[Bug 23508] Final Fantasy XIV Benchmark very slow

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 23 23:44:22 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23508

Randy <cinco_flare at hotmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |cinco_flare at hotmail.com

--- Comment #2 from Randy <cinco_flare at hotmail.com> 2010-09-23 23:44:21 CDT ---
It seems to stop and go a lot, especialy at the start, before the character
goes outside the ship. It will go for about 3 seconds(at a slow framerate) then
stop for about 1-2 seconds. It also takes a while to load to a different scene
and a couple of my cores go up to 100% durring these scene changes. After
clicking the start button, the memory goes up about 200 while the logos show
up. After that, it steadily increase an extra 775, but once it switches to
outside of the ship the memory stays pretty steady till the end of the
benchmark.

I searched for some wined3dformats that showed up in ffxiv consol(AL16,R16) and
found them to be in starcraft II console logs. I tried many different settings
on the benchmark from the guides for sc2 and found that the following reg entry
greatly improves performance, but still doesn't bring it up to par. 

HKEY_CURRENT_USER/Software/Wine/Direct3D
"UseGLSL" = "disabled"

With this I would get a score of close to 600 in the benchmark but without it
it's closer to 300.

Nvidia GTX 260
driver version 256.53

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list