[Bug 26633] New: Nimbus: invisible text in the menus
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 2 04:22:59 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26633
Summary: Nimbus: invisible text in the menus
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Created an attachment (id=33902)
--> (http://bugs.winehq.org/attachment.cgi?id=33902)
console log
Nimbus is an indie 'racing' game, currently available only on Steam.
Text is missing (invisible) in the menu of the game.
Apart from that, the menu works: you can navigate through the invisible menu
items (Play, Settings, Quit) by the cursor keys. Pressing <Enter> activates the
chosen item but you can't see anything. Only the animated background is drawn.
Once you manage to start a new game, you can observe that text is displayed
correctly in the main game (tutorial tips, timer, high score table all
visible). This bug seems to affect only the menu.
The game utilizes the Ogre3D rendering engine. By default it uses the Direct3D9
renderer. I couldn't find a way to change the renderer to OpenGL: if I change
the relevant lines in video.cfg the game always reverts it back to Direct3D9.
I have the following native components installed: corefonts vcrun2008 d3dx9_36
The demo is Steam-only: http://store.steampowered.com/app/50000/
Fedora 14
Nvidia GeForce 250 / driver 260.19.36
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