[Bug 26675] New: Lots of black surfaces and textures in Dungeon Keeper 2 (regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 6 21:59:29 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26675

           Summary: Lots of black surfaces and textures in Dungeon Keeper
                    2 (regression)
           Product: Wine
           Version: 1.3.17
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: xvachon at gmail.com


Created an attachment (id=33969)
 --> (http://bugs.winehq.org/attachment.cgi?id=33969)
log +d3d

In the main menu and in game, many surfaces and textures turn black, and this
makes the game impossible to play.

It is a regression introduced by this commit :

commit 99bfd817141ca32f9c50e539aa4d0dcbfded24b7
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Apr 5 19:01:30 2011 +0200

wined3d: Allow depth and stencil clears on surfaces other than the current
depth / stencil buffer.

:040000 040000 a1e1740244f75e7f1699cee54d69568a8cd147ec
d4679a1a650275cb7612d8f4ee48c72a1e0557a4 M      dlls

Attaching a log of the game, and tagging appropriately.

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