[Bug 26777] New: Games for Windows Live fails to start without native windowscodecs
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Apr 14 13:40:53 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26777
Summary: Games for Windows Live fails to start without native
windowscodecs
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.gamesforwindows.com/en-US/games/bulletstorm
/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: windowscodecs
AssignedTo: wine-bugs at winehq.org
ReportedBy: austinenglish at gmail.com
Trying to play the Bulletstorm demo (see url), starts by installing gfwl, which
works. Running the client fails quickly, though:
austin at aw21 ~/.wine/drive_c/Program Files/Microsoft Games for Windows -
LIVE/Client $ wine GFWLive.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wincodecs:FlipRotator_GetPixelFormat (0x12e458,0x7fe910): stub
installing native windowscodecs with winetricks gets the client to start up,
and onto the next problem (apparently it wants to install a hotfix?!)
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