[Bug 26640] Disciples II: sound artifacts during music playback
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 16 07:00:20 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26640
Raymond <superquad.vortex2 at gmail.com> changed:
What |Removed |Added
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CC| |superquad.vortex2 at gmail.com
--- Comment #1 from Raymond <superquad.vortex2 at gmail.com> 2011-04-16 07:00:19 CDT ---
(In reply to comment #0)
> Created an attachment (id=33914)
--> (http://bugs.winehq.org/attachment.cgi?id=33914) [details]
> console log
>
> There is a constant scratching/grinding noise during music playback in the game
> when ALSA is set to full hardware acceleration. Can be heard in the main menu
> and during gameplay, too.
>
> Workaround: ALSA with 'emulation' mode.
>
> No such problem when using OSS as sound driver.
>
> Fedora 14
> Alsa 1.0.24 (no Pulseaudio here)
> Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)
Try change "defaults.pcm.dmix.rate 48000" in /usr/share/alsa/alsa.conf to 44100
if you are using dmix
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