[Bug 26640] Disciples II: sound artifacts during music playback

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 16 07:00:20 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26640

Raymond <superquad.vortex2 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |superquad.vortex2 at gmail.com

--- Comment #1 from Raymond <superquad.vortex2 at gmail.com> 2011-04-16 07:00:19 CDT ---
(In reply to comment #0)
> Created an attachment (id=33914)
 --> (http://bugs.winehq.org/attachment.cgi?id=33914) [details]
> console log
> 
> There is a constant scratching/grinding noise during music playback in the game
> when ALSA is set to full hardware acceleration. Can be heard in the main menu
> and during gameplay, too.
> 
> Workaround: ALSA with 'emulation' mode.
> 
> No such problem when using OSS as sound driver.
> 
> Fedora 14
> Alsa 1.0.24 (no Pulseaudio here)
> Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)

Try change "defaults.pcm.dmix.rate 48000" in /usr/share/alsa/alsa.conf to 44100 
if you are using dmix

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