[Bug 26867] Portal 2 crashes when player's model is observed via portals with no GLSL on high settings

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 21 03:36:50 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26867

--- Comment #3 from Night Nord <NightNord at gmail.com> 2011-04-21 03:36:49 CDT ---
Created an attachment (id=34259)
 --> (http://bugs.winehq.org/attachment.cgi?id=34259)
Complete (xz compressed) +d3d,+d3d_shader log

It has not so much additional information, so it won't hurt that it's
compressed. Just if you are curious - shader address from backtrace never
encountered in log before it (that's why I'm attaching full log).

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