[Bug 26863] Portal 1/2 crashes when linked portal is in view with enabled GLSL [fglrx only].
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Apr 21 04:04:50 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26863
--- Comment #8 from Night Nord <NightNord at gmail.com> 2011-04-21 04:04:49 CDT ---
Created an attachment (id=34260)
--> (http://bugs.winehq.org/attachment.cgi?id=34260)
+d3d,+d3d_shader log parts with code of failed shader
I'm curious - is it ok to link to shader objects with main functions in single
shader? (there is no other "Compiling shader object 53")
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list