[Bug 26863] Portal 1/2 crashes when linked portal is in view with enabled GLSL [fglrx only].

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 21 04:04:50 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26863

--- Comment #8 from Night Nord <NightNord at gmail.com> 2011-04-21 04:04:49 CDT ---
Created an attachment (id=34260)
 --> (http://bugs.winehq.org/attachment.cgi?id=34260)
+d3d,+d3d_shader log parts with code of failed shader

I'm curious - is it ok to link to shader objects with main functions in single
shader? (there is no other "Compiling shader object 53")

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