[Bug 26860] Tomb Raider Underworld crashes on startup

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 21 16:00:38 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26860

--- Comment #4 from Ralph Little <littlesincanada at yahoo.co.uk> 2011-04-21 16:00:37 CDT ---
I don't think that this crash is caused by a regression.
I had disabled PulseAudio to allow some other games to play and that caused
Tomb Raider to crash in fmodex.dll which I believe is an audio support library
accompanying the game.

Taking Wine back to the beginning of the year, I could not get it to work at
all without the crash. Re-enabling PulseAudio makes it work. Bizarre.

Not quite sure whether to close this or not.
It would seem that the issue occurs only using native Alsa which I assume is
what is being used when Pulse is not running. Certainly other wine applications
that I have will only produce audio with Pulse stopped.

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