[Bug 8051] Sims 2 demo exits prematurely

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 22 12:29:28 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=8051

--- Comment #105 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-04-22 12:29:25 CDT ---
* there's not really a point in attaching new logs. The cause of this problem
is well understood

* it isn't about the number of vertex shaders. Only one vertex shader can be
used at a time. This is about the number of vertex shader constants(kinda like
read only global variables read by a function)

* it is not clear if the graphic bugs are caused by the hack or is entirely
unrelated. The hack is not in wine because it is an incorrect hack, not because
Sims 2 doesn't render properly with it. Even if Sims2 worked perfectly with
that hack it would not be committed.

* DirectX 10 capable nvidia cards(geforce 8+) support 1024 vertex shader
constants, so they should work around the SW vertex processing bug. This does
not apply to AMD dx10 cards.

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