[Bug 24861] Evil Genius (GOG version): Crashes randomly on autosave

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 27 17:19:25 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24861

david.claessens at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |david.claessens at gmail.com

--- Comment #1 from david.claessens at gmail.com 2011-04-27 17:19:24 CDT ---
I can confirm this bug.

32bit Ubuntu 10.10 with 2.6.35-28-generic-pae
Wine: 1.3.18 (from http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu)

The game crashed twice now randomly while autosaving making the autosave file
useless. Second time I started it from the console and this gave me the
following output:

(this fixme:d3d message filled the whole history of the console)
fixme:d3d:swapchain_gl_present Render-to-fbo with WINED3DSWAPEFFECT_FLIP
Creating hash table of size 128, num entries (256, 1024)...Done
Creating hash table of size 256, num entries (512, 2048)...Done
Creating hash table of size 512, num entries (1024, 4096)...Done
Creating hash table of size 1024, num entries (2048, 8192)...Done
Creating hash table of size 2048, num entries (4096, 16384)...Done
Creating hash table of size 128, num entries (256, 1024)...Done
err:seh:setup_exception_record stack overflow 132 bytes in thread 0009 eip
7bc71f25 esp 002312ac stack 0x230000-0x231000-0x330000
Segmentation fault

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