[Bug 26967] New: Water is black in StarCraft II with ARB shaders

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 29 18:00:18 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26967

           Summary: Water is black in StarCraft II with ARB shaders
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: stefandoesinger at gmx.at


As expected patch db8d681a5b088b3b0dd58c6952086891f6bbb4f5 broke water
rendering in StarCraft 2 with ARB shaders. The water is now black again.

This can be reproduced with e.g. the Agria Valley map on highest graphics. I
think especially the shaders are important here. As far as I remember the
important thing in SC2 is that the result of RCP(0.0) * 0.0 gives 0.0.

Reverting the patch fixes SC2. I'll give GLSL a try.

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