[Bug 26967] New: Water is black in StarCraft II with ARB shaders
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 29 18:00:18 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26967
Summary: Water is black in StarCraft II with ARB shaders
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: stefandoesinger at gmx.at
As expected patch db8d681a5b088b3b0dd58c6952086891f6bbb4f5 broke water
rendering in StarCraft 2 with ARB shaders. The water is now black again.
This can be reproduced with e.g. the Agria Valley map on highest graphics. I
think especially the shaders are important here. As far as I remember the
important thing in SC2 is that the result of RCP(0.0) * 0.0 gives 0.0.
Reverting the patch fixes SC2. I'll give GLSL a try.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list