[Bug 27955] New: Warspear Online sound stops after a while (Pulseaudio + patched alsa-plugins)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 1 05:15:31 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27955

           Summary: Warspear Online sound stops after a while (Pulseaudio
                    + patched alsa-plugins)
           Product: Wine
           Version: 1.3.25
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cymerio at gmail.com


Created an attachment (id=35770)
 --> (http://bugs.winehq.org/attachment.cgi?id=35770)
log file with WINEDEBUG="+tid,+mmdevapi,+winmm,+dsound,+oss,+alsa,+coreaudio"

After having sound for a while, usually seconds, the game Warspear Online stops
playing sounds. Just playing a little with the buttons in the menu triggers the
issue.
Of course this behavior differs from Windows XP, where all the sounds play OK.

Using OpenSUSE 11.4, which comes with Pulseaudio 0.9.22, alsa 1.0.24, kernel
2.6.37, etc.
Using the "soundcard" from a NVIDIA GT240 which passes the sound through HDMI.

I don't remember having sound problems before (with other apps/games) with this
setup. This is my first time trying this app on Wine.

I tried changing hardware/emulation in winecfg and changing sample rate from
48000 to 44100, with no effect (same symptoms).
There is only one sound device selected.

At first I though it was the alsa-plugins bug that it's mentioned in the wiki,
but I already applied this patch:
http://git.alsa-project.org/?p=alsa-plugins.git;a=commit;h=e1661e3daa22cfed67c4b74099bcd97b433af24b


The game can be downloaded at: http://warspear-online.com/files/warspear.exe
(8MB file)

How to reproduce:
 Run the app, click MENU, Settings, then click repeatedly the top right arrow,
or other random buttons for a while (try to vary a little, e.g. click Cancel,
then Menu another time, repeat).
Every button should make a short sound. After a while clicking buttons, the app
doesn't make sounds anymore.
 Alternatively, play the game for a while. Every skill should make sounds, plus
there should be ambient noise.




My registry has the following keys:

[Software\\Wine\\Alsa Driver] 1304101305
"AutoScanDevices"="N"
"DeviceCount"="1"
"DeviceCTL1"="hw:0"
"DevicePCM1"="pulse"
"UseDirectHW"="N"



My .asoundrc:


pcm.pulse {
    type pulse
}

ctl.pulse {
    type pulse
}

pcm.!default {
    type pulse
    # If defaults.namehint.showall is set to off in alsa.conf, then this is
    # necessary to make this pcm show up in the list returned by
    # snd_device_name_hint or aplay -L
    hint.description "Default Audio Device"
}
ctl.!default {
    type pulse
}

pcm.wine {
    type asym
    playback.pcm "hw:0,3"
    capture.pcm "hw:0,3"
}

pcm.pulse_monitor {
  type pulse
  device alsa_output.hw_0_3.monitor
}

ctl.pulse_monitor {
  type pulse
  device alsa_output.hw_0_3.monitor
}

pcm.usbmic {
  type rate
  slave {
       pcm "hw:1,0"
       #rate 48000
  }
  converter "samplerate_best"
}

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