[Bug 27534] Call of Duty 4 MW: Graphical glitches when shooting

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 3 16:54:19 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27534

--- Comment #25 from Stefan Dösinger <stefandoesinger at gmx.at> 2011-08-03 16:54:19 CDT ---
Created an attachment (id=35801)
 --> (http://bugs.winehq.org/attachment.cgi?id=35801)
wined3d: disable dynamic vertex buffers

This is another debug attempt: This patch disables dynamic vertex buffers. If
the bug goes away(as it does for me), the issue concerns one or more vertex
buffers, but index buffers work as they should. If it doesn't, index buffers
are affected too, and we have to test the reverse and disable index buffers to
find out more about vertex buffers.

Fwiw, I think the game is doing something odd with one of its buffers. I don't
know what, it may be legal, but it triggers problems in the drivers. Isolating
the buffer(s) that are broken is necessary to find out what the game is doing
to break them.

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